Introduction to Photoshop

PSAdobe’s Photoshop has been around for over twenty five years and it’s arguably the best image editing software available. It’s been a market leader for so long that it’s spawned a host of look-alike applications and it’s very name has become an unofficial verb.

Being such a long-lived piece of software, it has grown by accretion from its beginnings in the print and graphic design industry into something of a behemoth. It is positively brisling with a multiplicity of tools and like the infamous wampum’s bottom, it’s not always obvious what they do.

Photoshop is a comprehensive and professional image treasure chest that until recently, carried a professional price tag to match – much like a prized race horse, which meant that few photographers owned a copy.  In an effort to make the software more affordable, the Adobe stable released Photoshop Elements which is essentially a graphical gelding that sits uncomfortably between its much bigger brother and the all-new Lightroom application.

Now both Photoshop and Lightroom can be yours to ride (although not owned in the classic sense) for less than the cost of a bale of hay per month thanks to the Creative Cloud Photography Plan. This means that many photographers now have access to the full power of Photoshop for the first time. Unfortunately, we often hear of photographers who have tried to use the newly available software and given up because it’s too complicated.

There seem to be many different ways to do the same thing and it can be difficult to know what tools and techniques to use. Photoshop is like a huge city that you have to navigate across but it’s not difficult if you have a map or guide of some kind and that’s what this introductory workshop aims to be.

Dave Baxter has been using Photoshop regularly for over twenty years and is well qualified to guide you around this complex software. During the course of the day, you’ll learn the essential tools and techniques that underpin much of the Photoshop workflow so that you’ll be able to do those otherwise impossible edits with ease.

Workshop Outline

  • Pixel based editing
  • Vector graphics support
  • Type manipulation
  • The many ways to make a selection
  • Overview of the tools
  • Manipulating selections
  • Layers upon layers
  • Layer blending modes
  • Adjustment layers
  • Layer effects
  • Smart objects
  • Making and using masks
  • Filters
  • Practical tips and tricks